How We Pick and Check Games

This page explains, in plain terms, where the games on Poki Games Online come from, what we refuse to list, who writes the text you read, and what to do when something here is wrong. If you only read one line: everything on a game page is either a fact we hold about that game or text a person has checked.

Where the games come from

Every playable title in the library is licensed through GameMonetize, a distribution network that studios use to place their HTML5 games on portals like this one. We do not host game files ourselves and we do not modify them. When you press Play, the game loads from the developer’s own servers, exactly as the studio published it.

That arrangement has a consequence worth stating: the studio owns the game, and the studio decides when it changes or disappears. If a developer pulls a title, it stops working here too, and we remove the page rather than leave a dead frame behind.

What we leave out

The catalogue we draw from is larger than what you see. We filter it before anything reaches the site. Titles are excluded when they involve gambling or casino mechanics, real-money wagering, or content aimed at adults rather than a general audience. Games that will not load over HTTPS are also dropped, because they would break the padlock on your browser.

This filter runs on every import, not once at launch. A game that slips through and turns out to belong in one of those buckets is removed when we notice it or when a reader tells us.

Who writes the descriptions

We are direct about this because a lot of game portals are not. The raw text that arrives with a licensed game is a marketing blurb written by the studio and syndicated to every site that carries the title. Publishing it unchanged would mean serving you the same paragraph you can find on a hundred other portals.

So we rewrite it. A language model produces the first draft from the studio’s data β€” genre, mechanics, controls β€” and an editor reads the result against the actual game before it publishes. Nothing goes live carrying the syndicated blurb. Nothing is published that a person has not read. Where the draft claimed a feature the game does not have, the claim is cut rather than softened.

Machine drafting plus human review is the honest description of the process, and it is the process we follow for every one of the games listed here.

What the details box tells you

Each game page carries a short table of facts. Every row in it is data we actually hold:

  • Developer β€” the studio credited by the distributor. Blank when the distributor supplies no credit; we do not guess.
  • Genre β€” the category the game sits in on this site, which is also how you reach it from the menu.
  • Added and Last updated β€” when the page appeared here and when its text last changed.
  • Plays on this site β€” how many times the game has been started from this domain. It is our own counter, not a figure supplied by anyone else, and it is not a rating.

You will notice something missing: star ratings. We do not show them, because we do not have enough real player votes to make an average that means anything, and an invented one would be worse than none.

How often the library changes

New titles are pulled in daily. They queue as drafts, get their description written and checked, and only then become visible β€” which is why a game you saw announced elsewhere may take a day to appear here. Pages already published are revisited when a studio changes a game, when a description turns out to be wrong, or when a reader reports a problem.

When we get something wrong

Descriptions can be inaccurate, controls can be listed for the wrong key, a game can break after an update on the studio’s side. Any of these is worth an email. Write to the address on our contact page, name the game, and say what you saw. Corrections are made to the page itself rather than noted at the bottom, and the Last updated date moves so you can tell something changed.

Copyright holders who believe a listed game infringes their rights should use the process on our DMCA page instead β€” that route reaches us faster and creates the record both sides need.

How this site makes money

Advertising, and the revenue share that comes with distributing licensed games. Nobody pays us to rank a game higher, to write about it more warmly, or to keep it on the front page. Placement in the rows you see is driven by play counts and by how recently a game arrived.